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    ore gaes should work (although there are still soe probles)

    added an option in the eution enu for direct load of neocd iso

    or cd

    pg

    added knights of valour 2 and knights of valour 2: nine dragons thanks

    to happyasr for the help getting the dup of the inteal cartridge

    cpu progra due to the extra processor required to eute, the gae

    will require a ore powerful pc to run also savestates wont work

    (inteet ranking ode for kof2nd has been intentionally disabled)

    usic speed in kov2/kov2nd is a bit off

    fixed wrong sprite zoo and shrinking (required for kov2nd)

    fixed sprite priorities handling (required for kov2 ≈ap; kof2nd)

    added protection for photoy2k

    cps2

    updated drivers thanks to wesker, r-j and the rest of people

    in speksnk boards

    224

    neogeo

    fixed all the neogeo ros to atch ae rosets (thanks to

    wesker fro speksnk for the work)

    fixed kof98 protection (delete old kof98sr files fro

    your config folder)

    general

    added hq2x plugin (includes src in plugins\hq2xsrczip)

    223d

    neogeo cd

    fixed broken neogeo cd in the previous version

    fixed soe protection issues in soer brawl, i hope

    it also fixes the disc i/o errors

    pg

    fixed broken pg support in previous version

    general

    hopefully fixed the dat files

    223c

    cps2

    added new cps2shock xor tables

    added crouching tiger hidden dragon 2003 gae

    neogeo

    fixed soe probles with ultislot eution when there were

    epty slots between 2 used slots

    synced gae drivers and bios naes with test ae

    223b

    cps2

    added ighty! pang (japan 001011)

    added super street fighter 2 (etc 930911)

    neogeo

    added jockey grand prix the sound progra ro is

    encrypted, so ive used vliner as parent and took

    its 1 ro while we get a decrypted dup

    general

    added a new fraeskip code, it should perfor better on slower

    achines

    223a

    general

    fixed the norepeat fg not working in winap jukebox lists

    223

    cps2

    added 1944: the loop aster (us 000620)

    general

    iproved the winap jukebox feature, check the sapletrk file

    in tracklst for an expnation

    222a

    sees that the 222 version was leaked before release

    with soe bugs in the ain core and the d3d plugin so

    ive naed this version as “a“ to avoid confusion

    general

    added a winap jukebox option be careful as its a

    bit different than how kawaks works youll need to create

    a usic apping table (check the saple kof98trk file in

    tracklst directory) and nebu will repce the

    sound codes you indicate by the p3/cd track/ogg/wav/

    you specify in that file you ust have winap running

    before loading a gae that you created track lists for

    the option to enable/disable it is in the sound enu

    it only works with winap 2x

    iproved the video plugin interface to support rendering

    plugins

    added a preliinary graphics renderer based in direct3d i highly

    reend using it if you want to run in 32 bit desktop

    or py rotated gaes (19xx,diahoo) as it is a lot

    faster than the hardware blit one in these cases

    also it has soe projection features and any bright

    scanlines scanlines doesnt work well with rotated

    gaes

    youll need a video card with the following features:

    - non square textures

    - non power of 2 textures

    - textures bigger than 256x256 pixels (sorry, no voodoo)

    neogeo

    - fixed “step frae“ button in the shots factory

    - added king of fighers 2001 driver

    cps1

    - fixed “step frae“ button in the shots factory

    - fixed ega twins usic speed

    - fixed issing sprites in fotten worlds

    - fixed gaes crashing on 32 bit desktop

    cps2

    - added arx atrix drivers

    - fixed wrong fsh fraes in vsc

    - fixed soe diahoo cheats not working (fro

    the test ike_haggar cheat collection file)

    - fixed gaes crashing on 32 bit desktop

    221b

    general

    fixed a severe bug in the startup code that caused nebu

    to allocate huge aounts of ra for absolutely no use on

    startup this was causing crashes in winxp/2k and wrong

    graphics decryption in big neogeo gaes

    cps1

    fixed crashing in punisher in the 2nd stage boss

    cps2

    iproved vbnk tiing fixes soe probles with sfa3

    neogeo

    added support for the universe bios go to gae-≈gt;neogeo options

    and enable “use universe bios“ to load it the bios ust be in

    a zip naed uni-bioszip (in the ros folder) and the ro

    ust be naed uni-biosro when using universe bios, all neogeo

    options and cheats in nebu will be disabled, use the bios built-in

    region, achine type and cheats options when using universe

    bios youll see garbage during initial tests, dont worry, thats

    noral and doesnt cause any other proble

    fixed slowdowns in s1945p

    general

    fixed crashings if you have ore than 4 joysticks connected

    220

    cps2

    fixed soe sprite/bg desyncs in gigawing

    fixed sfa3 crashing with test ike haggars cheats

    cps1

    added a bunch of sf2 hacks (not all fully working though)

    general

    added highscore saving for cps2 gaes not all gaes are added yet

    alost all cps2 gaes are supported, and soe cps1 too

    it will use an exteal database to store the highscore data

    you can convert a ae hiscoredat file to nebus inteal db

    with the and “nebu -hiconv“ having the hiscoredat file in the

    nebu dir, it will build hiscoresdb in the hiscores dir you should

    delete all the hi files to avoid probles when you change the hiscore db

    to tu off hiscore saving, just delete hiscoresdb fro the hiscores dir

    119c

    cps1

    fixed all cps1qsound gaes crashing after load

    cps2

    added new decryption tables

    - giga wing (us 990222)

    - giga wing (japan 990223)

    119b

    neogeo

    fixed fatal fury 2 protection not working

    fixed vliner not working

    fixed alpha ission 2 issing sounds

    added 6 slot support for ulti slot vs eution

    added bangbead encrypted roset

    cps2

    new xors

    - egaan 2: power fighters (us 960708)

    - street fighter zero 2 alpha (asia 960826)

    - x-en: children of the ato (asia 941217)

    cps1

    fixed wrong tiles on 1st floor of agic sword

    219a

    pg

    fixed gfx glitches in dragon world 2

    fixed zooing (very noticeable in dragwld2 intro)

    fixed issing parts of soe sprites (kov fshes)

    cps1

    fixed soe reaining usic speeds

    neogeo

    fixed garou issing aniations (esp soe grant oves)

    select button should be working in all gaes now (not only garou)

    added the gae slot switch button to switch gaes

    forwards (key 9=switch backwards, key 0=switch forwards)

    general

    fixed (hopefully) rocenter dat generation

    219

    pg

    added dragon world 2 (it has soe gfx glitches due to soe issing parts in

    the protection eution)

    text yer should now be correctly aligned (it was 1 line too high)

    cps2

    fixed ssf2xj tiing that was still wrong

    neogeo

    fixed sall autoaniation probles

    added neogeo ultislot vs eution

    usage:

    in the ro loading screen, youll see a dropbox to

    select in which neogeo slot you want to load the gae

    just select the slot and hit load, then after loading a

    gae, you can go and load another in a different (or the

    sae, overriding it) slot

    note that youll need a lot of ra to hold all gaes in

    eory at the sae tie

    to switch fro gae to gae, use the button apped as

    button 5 in the input options (default key 0)

    the current bios supports 4 gae slots

    the default bios config only allows to switch gaes after

    inserting a coin to change it, press f2, go to “set the soft

    dips“, then “setting the cabi“, and change “gae selection“

    to “free“

    using savestates with ultislot gaes ay have unpredictable

    results

    always load in the 1st slot first

    218b

    neogeo

    fixed soe sound tiing issues with long saples (dandy j stage in wakuwak 7)

    switched the eory card forat to ae one (old ecards still work)

    cps1

    fixed slow usic in pang3 and egaan

    218a

    neogeo

    fixed slug3nd driver crashing nebu

    fixed kof99d driver now it loads the decrypted c ros instead of

    the prototype ros

    218

    pg

    iproved sound volue (checked with z80 volue tables)

    iproved usic speed (checked with real sound saples thanks to billyjr)

    fixed soe wrong objects in kov

    cps1

    fixed incorrect usic speed in soe gaes (still soe reaining)

    dipswitches in all cps1 gaes were wrong they are (should) be

    correct now(reeber that cps1 dips are changed in the cheats enu)

    fixed soe sprite clipping probles

    cps2

    added vapire hunter 2 and the rest of the test cps2shock releases

    neogeo

    fixed garou select button

    fixed garou 3rd terry stage background aniation (requires rasters enabled)

    fixed garou rando character selection

    fixed sound probles in ssidekicks4 and neoboberan

    iproved raster eution with the info fro the real hw

    now nebu should not ping about wrong ng-loro files

    fixed sound probles ninja bat, ninja ando and others big thanks

    to acho a tang

    fixed kof94 japan stage intro

    recent neogeo gaes have been locked you should go to an arcade

    if you want to py the

    fixed kof2knd c7 ro (sees that only i had that ro)

    added an additional sengoku3 roset for the new p1 (its not

    clear whats the correct one)

    nd rosets no longer use the encrypted p ros, they are

    fully decrypted

    general

    added an option to auto switch to fullscreen after loading a ro (isc enu)

    corrected nebuconfig looping in the options screen

    217

    pg

    iproved sound eution:

    volue should be correct (or alost) now

    note pitch iproved

    fixed issing background in a kov stage

    added an option to capture the current usic to a file

    to load it in jukebox (pz files)

    calendar is disabled when py or recording ovies this

    will (should :)) avoid desyncs

    cps2

    fixed soe finish specials being wrong in the botto of

    anhattan stage in shvsf

    cps1

    fixed issing helicopters and buildings in cawing

    neogeo

    fixed (again) sengoku3 decrypted driver

    fixed irritating aze controls you can use the ouse to

    ove the rod (this gae cabi has a trackball)

    fixed issing 2 lines at the botto of the screen of gaes

    using rasters (ost noticeable in slug2, gaxyf, osyougi)

    general

    added soe nguage transtions (italian, korean, chinese, dutch)

    fixed 50% scanlines at 640x480

    added a “step frae“ button to the shot factories (window ode)

    added soe force feedback tables by iron an

    added a sall skin option to the windowed gui any png file in

    the skins folder will be randoly chosen and dispyed in the

    nebu window on startup when no gae is loaded

    iportant!! ive received a lot of ails asking about neo-georo,

    ng-loro and ng-sfixro those are the neogeo bios and ust be

    zipped in a file naed neogeozip in the ros folder (or any ros

    folder you have configured)

    216

    pg

    z80 is fully euted, that eans, correct sounds and usic

    in gaes the sound chip eution is not 100% aurate so

    soe notes in usic are wrong ive added an option to disable

    the usic in the options enu

    fixed savestates in kov gaes(old savestates will still not

    work, only new ones will be correct)

    fixed text yer position being wrong by 1 line

    added shot factory (f8)

    cps2

    fixed a palette sync proble that caused part of the charlie

    stage in sfa2 fsh out of sync

    scanlines in 640x480 are now correct (again) use no stretch go

    get the correctly

    neogeo

    fixed sengoku3 decrypted driver

    general

    added nguage switch for the enus (check the englishlng

    file in the skins dir for a tepte for transtion)

    215a

    pg

    fixed knights of valour issing ptfor and bridges in soe

    stages

    soe ro renaings to atch ae naes

    sango1 -≈gt; kov

    sango1_5 -≈gt; kov115

    sango1_9 -≈gt; kovplus

    orlegend -≈gt; orlegend (the sae)

    orleg112 -≈gt; orlegnde

    orleg12e -≈gt; orlegndc

    fixed china and taiwan regions sped in kov

    neogeo

    fixed savage reign v2 ro crc

    added sengoku3 and zupapa neogeo drivers

    general

    pg resolution is very wide, so if its cut in the

    screen, py a bit with stretch options till you can

    get it fitting

    215

    pg

    added knights of valour and knights of valour plus

    (see kovros for the correct ros crc and sizes)

    special thanks to billyjr for his help to get this

    gae running

    added sound eution well, its not plete eution, but

    its enough go get sounds working only sfx works and soe

    sounds ay be wrong

    added region switch to orlegend and kov

    fixed orlegend crashes

    note: pg gaes have a very wide resolution so

    double size odes (scanlines and ost iage enhanceent

    odes) require resolutions higher than 800x600 to work

    properly with no stretch

    general

    fixed py crashing with konai and pg gaes

    214b

    cps1

    fixed wrong yer offsets in sf2yyc and kouryu (=bckbelt) that

    appeared due to the new tiing

    fixed quiz and dragons usa gfx probles

    fixed sound probles in adpc audio (oops, y fault, i

    left soe test code inside)

    general

    fixed nebu hanging in a window when exiting a gae

    in the cssic gui

    fixed the video enu crash if there are no transparency tables in

    the config folder

    214a

    cps1

    fixed loops in soe drivers (cworld2j, qad and qtono2)

    that were causing the ro scanning crash

    213a

    neogeo

    fixed spinasters gfx errors on the botto lines (raster bug)

    cps1

    added sf2 kouryu driver

    cps2

    iproved cpu tiing that akes ssf2t/ssf2x soother

    fixed ssf2x driver (no ore gfx or sound probles)

    pg

    fixed crashing after a few inutes pying

    general

    added superscale blitter (siir to a *scale blitter

    of other cps2 eu :)) it looks great and its very

    fast (if not the fastest) iage enhanceent ode full source included

    the best blitter in nebu without any doubt it only works

    in 16-bit desktop odes

    added auto-transparencies it will ake flickering objects

    and eshes bee transparent without blur the 50% frae blend

    blitter is no longer needed unlike sprite transparencies,

    this will cause a perforance hit, so better dont enable it

    if you have a slow puter

    fixed full interpotion ode

    213

    neogeo

    iproved raster effects eution

    ost gaes are correct now, and others

    have been greatly iproved:

    osyougi title

    ssidekicks pitch (still not 100% correct but

    heh, at least you can see it)

    sasho3 “3d“ floor effects

    wheroes floors

    kaovr floors

    slug3 st boss red sky distortion

    gaxyfight better alignent

    cps2

    added test cps2shock releases

    fixed wrong yer prios on nwarr character

    selection screen

    konai ≈ap; cps1

    fixed usic speed that was wrong in soe gaes

    pg

    optiized sprite drawing (ore than twice

    faster now in soe critical parts)

    fixed sprite shrinking

    added sprite zooing

    added linescroll (orlegend stage 4 and 6)

    fixed soe issing sprites (clipping probles)

    ain cpu is running at the correct speed now

    general

    added dsp plugins support (including a dsp

    wrapper for winap plugins its still beta

    so be careful, and dont change the plugin

    while a gae is running)

    the pluginh file has been update with the

    dsp plugin interface

    force feedback support is disabled as i

    iproving it (and its still not finished :

    212

    cps1

    fixed dynasty wars roset naes

    fixed sprites disappearing

    neogeo

    fixed slug3nd roset

    general

    fixed scanlines when using 640x480

    211

    konai

    added bucky ohare

    fixed zooing

    fixed soe sprite gfx probles (2nd level boss

    in oo)

    cps2

    if you are only seeing 2 buttons in cps2 gaes

    delete the dat file for that gae in the

    config folder

    cps1

    added sf2 yyc hack

    neogeo

    in the rodata folder youll find a

    file called neogeonew delete the

    neogeodat and renae the new to dat

    to use the new ae ro naes

    its a good oent to reeber that if

    you have nebu reporting issing neo-georo

    ng-sfixro or ng-loro, youll need to put

    the neogeozip file (bios) in a ros

    directory (folder)

    general

    fixed vertical gaes not dispying anything

    21

    konai

    ooooo!!

    bug fixes

    fixed old gui crashing on start

    fixed title bar corruption

    fixed aspect ratio with keep aspect option

    fixed vertical gaes on 32 bits desktop

    fixed ingae enu letters when using 32 bit

    color depth

    fixed xvsf crash on start bug

    added shot dispy on ro list when oving

    with arrow keys

    added a switch to fullscreen option in the

    video enu, as soe people didnt know how

    to switch to fullscreen (alt-enter)

    added any transparency tables thanks to

    darksoul, bad_crc, razoo, kyo_99 and

    ken_asters

    soe things i fot to ention in the reade:

    - to use the old gui, you can also unch:

    nebuexe -cssic (-window if you want to

    run it in a window))

    - you can click on the colun naes in the ro list

    to sort the list using that colun

    20

    general

    lots of changes in this version, but the ost

    noticeable one is the new window ode

    gui (you can still use the old gui) note that

    the window ode will workin systes with 32 bpp

    desktop color depthbut only hardware blit will work

    if nebu runs very very slow, try disabling stretch and

    switching to syste eory allocation

    due to the big aount of changes id reend

    that you read all the docs

    soe keys behave differently in window ode gui

    check the general doc

    ajor rewrite of the ain core all systes

    eution have experienced a speedup and

    the eory requireents have been lowered

    a lot

    new shots factories, that allows changing alost

    every paraeter/sprite please, read the doc about

    this

    new acro code, that allows acros to work without

    knowing the character addresses and also adds

    “global“ acros that can be used with any character

    (read acros docuentation)

    neogeo

    added 4-point interpotion for delta-t saples

    added a decryption progress indication for

    test (encrypted gfx) gaes

    neogeo-cd

    soe code has been rewritten to iprove patibility now

    added soe cheats, transparency tables and tracklists

    225

    neogeo

    unlocked gaes up to new power instinct atrielee

    fixed garou raster effect issing in pre-battle talk

    added proper neopc2 decryption

    of a pg otherboard and gae cart for kovsh to extract the protection progra

    added artial asters

    added the killing bde (only rev 109 works)

    updated drivers thanks to wesker, r-j and the rest of people

    in speksnk boards

    fixed cpsq ≈ap; cps_extra dat files

    general

    added knights of valour super heroes thanks to kofbobo and the rest

    of peole in bobo kov world ( for the donation

    (两个小时之后,就可以看正常章节了)

    fixed kof2002 and atrielee drivers

    cps1

    added inteal protection progra for photoy2k, reoved siution

    neogeo

    version 225b

    225b

    pg

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